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About Warlords of The Dreaming God

The Temple of Shirith-Kah is coming to Arkavia, to destroy the old gods, burn the land and blacken the sky. In the shadows of the Velderwood, unwitting guardians defend the only thread of hope against a demon sent to destroy it.

Termaris is a surly mercenary with a talent for killing, but he cares little for wars, gods, death or even life.  He takes one last job to escape prison, then reneges on the deal when the journey draws him back to an older, higher calling, and threatens to lay his past treachery bare. Ethné has unique powers she can’t understand or control.  She wants answers, but soon discovers that her talent has a terrifying price which could leave her alone in a sea of enemies.

Drawn into a desperate mission they carry a holy vial south in search of alliance with the Arzantine Empire. But Arkavia’s old master is an insular nation of conspiracies and deadly intrigue, and they care little for the lives of barbarians in the north.  When a noble is murdered, a political game begins which could destroy hopes for a last bastion against the Temple, and leave every land at the mercy of the Dreaming God. 

Warlords of The Dreaming God marks the birth of a new epic fantasy, and chronicles the return of a forgotten magic which can shape worlds. The rise of an enemy whose dark power has cast down the old order, and turned kingdoms to bones and dust. And the beginning of a war which threatens to devour all life, and challenge the very gods themselves.

See extracts from Warlords of The Dreaming God, or a map of Arkavia and the northern empire.

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